Game informer new games




















Twitter Tweet. Email Email. Comment Comment. Ben Reeves. Benjamin Reeves is a writer, journalist, and geek sponge. For the last 12 years he has worked as an editor for Game Informer Magazine.

He has a passion for video games, comic books, and pizza. Persona 5 Strikers Platform: PlayStation 4. Dirt 5 Platform: PlayStation 5. This Week. Astroneer Platform: Switch. Release: January 13, Release: January 12, Release: January 14, Popular Videos Popular Videos.

Spelunky 2 Review — Enthralling Entropy. Popular Videos. New Gameplay Today. Custom text Feature. Level up your knowledge on this year's line-up of RPGs. This particular new generation of gaming has had an unusual start. The global pandemic meant significant changes to development pipelines, causing production setbacks and global shipping delays. This resulted in games arriving later and new hardware that was difficult to find — even for the most diligent gaming enthusiasts.

Despite those challenges, came together as an excellent year for video games, filled with remarkable new experiences for players to enjoy. The original Psychonauts set the template for what would become the quintessential Double Fine game. This trend finally ended with Psychonauts 2. Fans waited years for this sequel, and, against all odds, it not only lives up to expectations but shatters the perception of what Double Fine is capable of.

Exceptional level design across an array of wildly imaginative worlds showcases the more finely tuned platforming. New powers like conjuring a goofy, wafer-thin doppelganger are welcome additions. The espionage story stands as the highlight, thanks to its surprising twists and turns. Hanging out with Raz and his gang of old favorites and fun newcomers, including his entire family, left permanent smiles on our faces.

Most admirably, the writing handles mental illnesses with respect and empathy instead of ridicule. Our Review. The title is thick with atmosphere and mystery from the opening moments, taunting you to ask questions from the start screen.

Tearing it away shows the true layers at the heart of the narrative, slowly revealing what the game actually is and how you, the player, are instrumental to its story. The core of Inscryption is a robust card game similar to Yu-Gi-Oh and Hearthstone that grows and changes over time.

New mechanics and resource systems continuously appear throughout, providing plenty of viable builds to explore. From there, Inscryption masterfully weaves puzzles in and out of its card game and exploration sequences. Every discovery is a chance to learn more about your desperate circumstance and advance further towards freedom. It goes to incredible, unexpected places and is worth seeing through to the end.

Teamwork is everything in It Takes Two, a cooperative-only experience that dazzles with its gameplay variety and ability to unite player individuality in dynamic ways. The two playable characters, Cody and May, were once in love but are now divorcing — a decision that has broken the heart of their beloved child, Rose.

Her tears cast a magical spell on her parents, turning them into small toys made of wood and clay. Their diminutive size turns their home into a sprawling world of wonder, ripe for perilous platforming and an adventure that pounds with excitement.

Cody and May see the world differently, and their actions match their thinking. All of the action in the game unites the players and demands communication between them.

This formula creates a riveting gameplay package that is constantly changing, giving players new challenges to overcome with each new area they reach. The gameplay also speaks to Cody and May developing as characters as they learn to put aside their differences and find a mutual understanding for their daughter. It Takes Two has a wonderful heart, and the variety it offers keeps the experience fresh from start to finish. To merely say Forza Horizon 5 is among the most mechanically sound racing games ever created would be a disservice and overlook what makes the game worthy of praise.

As you comb through the detailed and diverse biomes, you encounter all manner of speedy pursuits. I wish people shared the same sentiment on here. A lot don't. People on here trashed Xbox all last generation. Deservedly so. But there was a major turn around come the release of the Xbox One X. They doubled down on BC. They created a highly pro consumer service that quickly took off.

They started concentrating on in house development again. They were producing hardware that developers could really get behind. Literally doing everything you would hope one of the big 3 would do, and you still now just have detractors trying to take away from the wins Microsoft are achieving. It's supposed to be about the games. Not the plastic box you play them on. Sony is currently at work on their Gamepass equivalent, apparently.

They're going to need to focus that much harder on their 1st party releases, now that it seems that's no longer going to be a weak spot for MS.

Gamers should want this.



0コメント

  • 1000 / 1000